Showing posts with label graphic design. Show all posts
Showing posts with label graphic design. Show all posts
Thursday, 31 January 2019
Wallpapers for February 2019
Want to get these cool wallpapers on your device? Click here to get the full size desktop and mobile versions! I love making these small graphic design projects.
Tunnisteet:
affinity,
affinity designer ipad,
affinity publisher,
graphic design
Thursday, 17 January 2019
Testing Affinity Publisher
Since Affinity Publisher beta came out I wanted to make a quick layout design to see how my InDesign workflow transferred to another program. There was no real difference and even in beta Publisher had most of the things I was looking for.
This is a much-needed cheatsheet for myself while playing D&D.
Monday, 2 October 2017
Tikkujätkät
The film Kingsman: The Golden Circle introduced British and American secret agencies, Kingsman and Statesman. Outwardly they work as a tailor shop and a brewery. I wanted to have some fun and design the look for a Finnish alternative, their facade being a forest industry. The agents' codenames would be trees which would work well undercover because they are also normal Finnish surnames.
The logo has a hidden billhook in the letter J as a nod to the forest industry. The agents use billhooks, wire saws and chainsaws as weapons. I tried to make the logo of Tikkujätkät distinctive from their colleagues but still make them work as a matching set. Kingsman has a circular emblem, Statesman has a star, whereas Tikkujätkät sports a familiar diamond shape from Finnish salmiakki and Jussishirt.
Thursday, 12 May 2016
Gravit practice
To get back to graphic designing I gave myself a challenge: design a business card and resume for a chef acquaintance using only resources that are free. Enter Gravit.io. It's like a limited browser-based Illustrator. For the resume I used Google Docs so that my customer could easily fill in his info himself. Making a neat layout in a word-processing app was difficult but proved the point I wanted to make with this exercise which is I don't need expensive programs to brush up on some design principles.
(A placeholder name, obviously)
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